AI Insights · Timothy · April 2024
Top 5 Third Person Games in New Zealand: Q1 2024
Discover the performance trends of the top five third-person games in New Zealand for Q1 2024, including weekly downloads, revenue, and active users.
During the first quarter of 2024, the top five third-person games in New Zealand saw varying trends in weekly downloads, revenue, and active users. Here's a closer look at their performance:
PUBG MOBILE from Tencent Mobile International Limited experienced a notable increase in weekly revenue, peaking at approximately $42K in the week of March 18. Weekly downloads fluctuated, reaching a high of around 1.8K in early January and dipping to about 889 in late February. Active users showed some variation, starting at 17.7K in the first week of January and ending slightly lower at 17.3K in the final week of March.
Last War:Survival by FirstFun saw a consistent rise in weekly revenue, culminating at nearly $49K in the final week of March. Downloads varied, with a peak of 8.3K in mid-January and a low of around 3.8K in mid-March. Active users also showed some fluctuation, starting at 9K in early January, peaking at 13K in late January, and ending at about 11K in late March.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. had variable weekly revenue, reaching its highest at approximately $27K in late January. Downloads were relatively low, with a peak of around 869 in late January. Active users remained relatively stable, starting at 12.3K in early January and ending at 10.9K in the final week of March.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. showed a decline in weekly revenue, starting at $18K in early January and dropping to about $6.5K by the end of March. Weekly downloads were modest, peaking at 656 in the first week of January. Active users showed minor fluctuations, starting at around 7.2K in early January and ending at 6.6K in late March.
DRAGON BALL Z DOKKAN BATTLE, also from Bandai Namco Entertainment Inc., had a peak weekly revenue of around $9K in early January, with a significant drop to about $2.3K by the end of March. Downloads were low, peaking at 378 in mid-February. Active users started at 2.1K in early January and saw a slight increase to 2.1K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.